![]() This is easy to control with map difficulty settings, while the game always has large amounts of easily accessible land (and if not, then fairly easy with artillery, power armour 2, cliff explosives, etc.) The infinite output of an oil field is pretty low, even with beacons so need to expand and find lots of them. ![]() All in correct ratio, and all safe from biters that as it creates a lot of pollution, will be attracted. Oil drills, oil pipes, probably trains, pumps, water pipes, boilers, steam pipes, steam engines, oil refinary, oil cracking, possibly circuits due to oil ratio, solid fuel, belts/logistics to deliver fuel. The basic setup needs more parts to be put together by the player.Certainly more interesting than having construction bots build thousands of solar panels in a roboport grid (and with landfill and cliff explosives, don't even need to worry about terrain) and very minimal defences even in non-peaceful (no pollution, a few laser turrets to catch biters chasing bots, trains, etc.). More likely is having tankers transport oil. Infinite-ish but requires a lot more planning.
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